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Break-even point: how many parts you have to sell

How many parts a month it takes for this to stop costing you money, and why the number changes so much depending on where you sell.

Written by Álvaro Melgar Merenciano·

A laptop showing data charts, with a cup of coffee beside it.

“It costs me 1.20 € of plastic and I sell it for 20.00 €.” That is the sentence almost everybody starts with, and the reason most people do not know whether they are making money.

The plastic is less than a quarter of what that part costs. And what is left after paying for everything is not your wage: your wage was already inside. This article is the sum of how many parts a month you need for the business to stop costing you money, which is a different and more useful question.

Your time is 59% of the cost

This site's reference part — 60 grams of PLA, 5 h 30 of printing, a quarter of an hour of your own between removing it, cleaning and packing — costs 5.11 €. This is how it breaks down:

Where the 5.11 € of producing the reference part comes from.
ItemAmountShare
Your time (15 min at 12.00 €/h)3.00 €59%
Material1.20 €23%
Machine depreciation0.62 €12%
Failures (10%)0.19 €4%
Electricity0.10 €2%
Total5.11 €100%

The plastic, which is the only thing almost everybody counts, is 23%. The electricity, which is what worries people most, is 2%. And your time, which is what almost nobody counts, is more than half.

That has a direct consequence for the price. If you do not pay yourself those fifteen minutes, the cost comes to 2.11 € and at the default markup you would put the part at 3.16 € instead of 7.66 €. Four and a half euros of difference on a small part, and on top of that you think you are making 1.05 €. You can see it yourself: the calculator with working minutes set to zero.

What each part actually leaves you

At the catalogue price of 7.66 €, every part sold leaves 2.55 € above what it costs to produce. That number governs everything else, because it is the only thing available to pay for any expense that does not depend on the parts.

It goes up or down with the markup you set:

What each part leaves above its cost, by markup.
MarkupPriceLeaves per partReal margin
20%6.13 €1.02 €17%
30%6.64 €1.53 €23%
50%7.66 €2.55 €33%
80%9.20 €4.09 €44%
100%10.22 €5.11 €50%

The last column is the usual one: a 50% markup is not a 50% margin, it is 33%. To have a margin of half the price you have to mark up double.

The break-even point, in parts per month

Now the real question. There are expenses that do not depend on how much you print: a marketplace subscription, a domain, a stall at a fair, software, the design hours. Those have to be paid whether you sell two parts or two hundred.

The break-even point is a division: that fixed expense divided by the 2.55 € each part leaves.

Parts per month needed to cover a fixed expense, at 2.55 € per part.
Fixed cost per monthParts to cover itMachine hours
10.00 €422 h
25.00 €1055 h
50.00 €20110 h
100.00 €40220 h
200.00 €79435 h

Read the last column, because that is the one that surprises. Covering 100.00 € a month of fixed costs is forty parts and 220 hours of printer time: seven hours and change every single day of the month. And that is just to reach zero.

Below that number you are not earning little: you are losing. Selling nineteen parts with 50.00 € of fixed costs means putting money in.

The markup moves the point more than anything else

With the same 50.00 € of fixed costs, what changes the number of parts is not what you spend on filament: it is what you charge.

Parts per month to cover 50.00 € of fixed costs, by markup.
MarkupLeaves per partParts per month
20%1.02 €49
30%1.53 €33
50%2.55 €20
80%4.09 €13
100%5.11 €10

From 49 parts down to 10. It is the same part, the same filament and the same printer: the only thing that changes is the price on the label.

This is worth being clear about because instinct pulls the other way. When the sums do not work, the first thing people try is cheaper filament. Dropping the spool from 20.00 € to 16.00 € saves 26 cents per part. Raising the markup from 50% to 80% adds 1.53 € per part: nearly six times as much, without changing anything you do.

The printer has its own break-even point

There is one expense the calculator already spreads for you, and it is worth a close look because it hides a trap. The 400.00 € machine with 50.00 € of maintenance is spread over 4,000 hours of working life, which comes to 68 cents per part.

To recover those 450.00 € you need 662 parts. The rate you sell them at decides whether the printer pays for itself or not:

Time to recover the 450.00 € of the machine, by sales rate.
Parts per monthMonthsYears
513211.0
10665.5
20332.8
40171.4

And here is the trap: spreading the machine over 4,000 hours assumes you are going to reach 4,000 hours. If you print twenty parts a year that is 110 hours a year, and at that rate you would take thirty-six years to use up its working life. No printer survives that: it goes obsolete, it breaks with no spares left, or you simply stop wanting to use it.

Put another way: depreciation per hour is only honest if you really are going to use the machine. If you print little, the sensible thing is to count the printer for what it is — a fixed cost you have already paid — and put it into the division above with the rest.

When one printer stops keeping up

The other limit is not about money, it is about hours. Each part occupies the machine for 5 h 30, and the month has the hours it has.

Machine hours each production rate demands, at 5 h 30 per part.
Parts per monthHours per monthHours per day
1055 h1.8 h
20110 h3.7 h
40220 h7.3 h
65358 h11.9 h
100550 h18.3 h

With the printer running twelve hours a day, which already means having it work half a full day every day, the ceiling is 65 parts a month. At twenty-four hours a day, without sleeping and without a single failure, 131.

That makes the ceiling fairly clear. If your numbers need more than sixty-five parts a month, the problem is no longer solved by selling more: you need another machine, and another machine is another fixed cost that moves the break-even point again.

Selling on a marketplace doubles the point

Everything above assumes you collect the full 7.66 €. If you sell on a platform, you do not.

With Etsy's fees — 6.5% transaction, $0.20 listing and 4% plus 0.30 € for payment processing — a sale of 7.66 € leaves 1.28 € in fees. That is exactly half of what the part was leaving you: half your contribution goes before you can use it for anything.

Parts per month to cover 50.00 € of fixed costs, selling on Etsy.
MarkupPriceLeaves youParts per month
50%7.66 €1.28 €40
80%9.20 €2.65 €19
100%10.22 €3.57 €15

At the default markup, the break-even point goes from 20 parts to 40. Exactly double, for selling in the same place where the buyers are.

That is not an argument against selling there: it is an argument against using the same price inside and outside. The full breakdown of what each item takes is in the Etsy fees guide, and if you also invoice with VAT, in the VAT guide.

Design time is a fixed cost too

The hours you spend modelling are the easiest fixed cost to forget, because they do not come out of your pocket: they come out of your afternoon. But they behave just like a subscription, and so they have their own break-even point.

Parts needed to recover design time, at 2.55 € per part.
DesignWhat it is worthParts
3 hours36.00 €15
6 hours72.00 €29
9 hours108.00 €43

If on top of that you have 50.00 € of fixed costs a month, the fifteen parts of the design add to the twenty of the subscription. Thirty-five parts before the first euro. How to charge for design time has the way to put it into the price instead of swallowing it.

A whole month, line by line

Forty parts sold in a month, at the default 50% markup, with 50.00 € of fixed costs:

A month of forty reference parts sold at 7.66 €.
ItemAmount
Revenue (40 × 7.66 €)306.57 €
Production cost (40 × 5.11 €)−204.38 €
Left for the fixed costs102.19 €
Fixed costs−50.00 €
Profit for the month52.19 €

Fifty-two euros of profit may look like little for a month of work. But inside those 204.38 € of cost there are 120.00 € that are yours: the ten hours you put into the forty parts, already paid at 12.00 € an hour.

What goes into your pocket is 172.19 €, which across those ten hours comes to 17.22 € an hour. That is the honest figure, and it is rather better than it looked from the profit line alone.

What the table does not show is the 220 hours of printer time, more than seven a day. A month of forty parts fits easily in one machine; a month of a hundred does not.

The mistakes that move the point without you noticing

Not paying yourself for your time. This is the big one. Your time is 59% of the cost, so leaving it out is not a tweak: it is deleting more than half the sum and believing that the 3.16 € price is real.

Counting the printer twice. If you put it in the fixed costs and leave the depreciation in the calculator, you are paying for it twice. One of the two, not both.

Using the catalogue price to work out break-even on a sale with fees. They are two different numbers: 20 parts outside, 40 inside Etsy.

Forgetting that break-even is monthly. A 50.00 € subscription is 20 parts every month. If one month you sell 35 and the next you sell 5, you have not covered two months: you have covered one and a half.

Chasing cheap filament. Four euros off the spool is 26 cents per part. Thirty more points of markup is 1.53 €. The money is not in the purchase, it is on the label.

Do it with your own figures

It is three steps and none takes more than a minute.

One. Get your part's real cost in the cost calculator, with your grams, your hours and — above all — your working minutes actually filled in.

Two. Put your price into the pricing calculator and note the difference between price and cost. That is what each part leaves. Try it with the markup at 100% too, to see how much it moves.

Three. Add up everything you pay monthly regardless of how much you print — subscriptions, domain, software, fairs, the spread design hours — and divide by what each part leaves. That is your number.

Then do the check nobody does: multiply that number by the hours each part takes. If the result does not fit in the month, the plan is not failing on price, it is failing on the machine.

Want the exact number for your own case? 3D printing cost calculator does the full sum with your filament, your electricity tariff and your printer, and leaves the quote ready to copy.

Frequently asked questions

What is the break-even point in 3D printing?

The parts you have to sell each month to cover the expenses you pay whether you sell or not: platform subscriptions, a domain, software, fairs or the design hours.

It is worked out by dividing that fixed expense by what each part leaves above its cost. At 2.55 € per part, 100.00 € of fixed costs is 40 parts a month.

How many parts do I have to sell to cover 50.00 € a month?

Twenty, if you sell at the default 50% markup and collect the full price. That is 110 hours of printer time, about three and a half hours a day.

If you sell on Etsy it goes up to 40, because the fees take half of what each part was leaving you.

Is the profit my wage?

No. Your time is already inside the cost of every part: 3.00 € for the fifteen minutes you spend on it, 59% of the 5.11 € it costs.

In a month of forty parts, 172.19 € goes into your pocket: 120.00 € of your time plus 52.19 € of profit. That is 17.22 € per hour worked.

How many parts do I need to pay off the printer?

662 parts, if the machine cost 400.00 € and you add 50.00 € of maintenance spread over 4,000 hours of working life. Each part contributes 68 cents.

At twenty parts a month that is thirty-three months; at five a month, eleven years.

Why do you say depreciation can mislead?

Because spreading the machine over 4,000 hours assumes you are going to reach those 4,000 hours. At twenty parts a year that is 110 hours annually: you would take thirty-six years.

If you print little, count the printer as a fixed cost already paid instead of spreading it per hour. What you cannot do is both at once.

How many parts a month can one printer handle?

About 65 with the machine running twelve hours a day, and 131 if you had it going twenty-four hours without a single failure, at 5 h 30 per part.

If your sums need more than sixty-five, the limit is no longer commercial but a matter of hours: you need another machine, which is itself another fixed cost.

Does cheaper filament bring me closer to break-even?

Very little. Going from a 20.00 € spool to a 16.00 € one saves 26 cents per part, because material is only 23% of the cost.

Raising the markup from 50% to 80% adds 1.53 € per part: nearly six times as much, without changing anything you do.

How does design time affect the break-even point?

It is one more fixed cost. Three hours of design are worth 36.00 € and need 15 parts to be recovered; nine hours need 43.

If you also have 50.00 € of subscriptions, those 15 parts add to the 20 of the subscription: 35 parts before the first euro of profit.

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